v0.1.2 Changelog


Alpha 0.1.2 Update!

With voting for the GMTK Game Jam having ended, I can update the game now!

Here's what changed since the submission period:

  • Added Windows icon
  • Minor change to A+ results screen
  • Improved performance
  • Rather than exiting the game upon completion of Level 1, the level is looped
  • More accurate calculation of bad/good/perfect accuracy
  • Lowered threshold to achieve an A+
  • Player can now slip through 1-tile wide spaces
  • Tiles now use nearest-neighbor filtering (they look better)
  • General code improvements

I haven't changed much since the last devlog because I've been working on UI mockups. Here's a look at one...


(The background image is for demonstration purposes to see what a pixel art background would look like. The image is from Return to Reality, another game I worked on, and it was made by one of the game's artists, Caitlyn!)

The main changes from the game in this mockup are the gradients in the score/life bars and the font. Don't gradients just instantly make everything look more polished? Well, I think it looks a lot better like this. Pretty soon, I'll be changing the UI in the game.

That's all I have for now, so if anyone's actually reading this, thank you!

Files

Onpu Onpu Jump!.exe 78 MB
Version 0.1.2 Jul 17, 2023

Get Onpu Onpu Jump! (Alpha 0.1.2)

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